DevLog of ‘A Day’

Game link of ‘A Day’ shijiesong.itch.io/aday Catalog Tools Aims & Objectives Content & Playtesting Critical Reflection 1. Tools Game Engine: Unity 2019.4.0f1, with Visual Studio 2019 Game Art: Aseprite, Photoshop Sound: From ‘Maple Story‘ 2. Aims & Objectives According to the files given, the game/experience should be ‘demonstrating a clear message to the player through …