Game link of ‘A Day’ shijiesong.itch.io/aday Catalog Tools Aims & Objectives Content & Playtesting Critical Reflection 1. Tools Game Engine: Unity 2019.4.0f1, with Visual Studio 2019 Game Art: Aseprite, Photoshop Sound: From ‘Maple Story‘ 2. Aims & Objectives According to the files given, the game/experience should be ‘demonstrating a clear message to the player through …
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Devlog-NORA
Ongoing Decisions & Collabrative Process Ye and I formed a two-person team, and we shared an interest in how best to tell a story through games. After communicating with each other about the directions and themes we want to explore in this project, we decided on two directions: ️ 1) Fictional storytelling techniques, such as …
FMP Devlog – Silent Eyes
MA Games Design – Shijie SONG About Silent Eyes is a walking simulator that focuses on the everyday life of a sickly writer in a contemporary setting. Unaware of his own circumstances, you play in the stead of the writer who also happens to be an avid streamer. The game is an experimental narrative experience, that …