DevLog of ‘A Day’

Game link of ‘A Day’ shijiesong.itch.io/aday Catalog Tools Aims & Objectives Content & Playtesting Critical Reflection 1. Tools Game Engine: Unity 2019.4.0f1, with Visual Studio 2019 Game Art: Aseprite, Photoshop Sound: From ‘Maple Story‘ 2. Aims & Objectives According to the files given, the game/experience should be ‘demonstrating a clear message to the player through …

FMP Devlog – Silent Eyes

MA Games Design – Shijie SONG About Silent Eyes is a walking simulator that focuses on the everyday life of a sickly writer in a contemporary setting. Unaware of his own circumstances, you play in the stead of the writer who also happens to be an avid streamer. The game is an experimental narrative experience, that …